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American football
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Option Offense (American Football Strategy)


The option offense is a generic term that is used to describe a wide variety of offensive systems in American football. Option offenses are characterized as such because of the predominance of option running plays employed in them. Option offenses have traditionally relied heavily upon running plays, though modern option offenses now incorporate a large number of passing plays. Because they are run-based, option offenses are very effective in managing the game clock, giving the opposing team less time to score and keeping the option team's defense from tiring. However, this also means that when the option team is losing near the end of the game, and needs to score quickly, it is at a disadvantage. These schemes rely on timing, deception, and split-second decision-making under pressure, which, in turn, require flawless execution and discipline.

Types

An option offense is any football scheme that relies on option running plays as its cornerstone. There are a variety of such schemes. Some of the most popular versions include:

Wishbone option offense

The wishbone offense, whose introduction to Football Bowl Subdivision (formerly Division I-A) college football is credited to Emory Bellard, is named after its base formation of a quarterback, a fullback aligned four to five yards behind the quarterback, and two halfbacks aligned on each side of the fullback and one yard to two yards deeper. The result is a backfield alignment that resembles the shape of a wishbone. Also called the triple-option, this base formation allows three basic running options: the fullback receiving the handoff, the quarterback pitching to either halfback, or the quarterback running the ball himself. While the wishbone's success reached its zenith in the 1970s, it remains popular at the high school and small college level but is nearly extinct at major college programs.

Wing T offense

The traditional "wing T" offense employs many of the concepts of the wishbone offense. It often employs three running back formations, especially in the Bay City version of the offense. The wing T helped change the game of football in its formative years, and changed the traditional role of the quarterback from a blocker much like a modern fullback in the classic "single wing", to the primary distributor of the ball. As the triple-option became prominent, the wing T quickly incorporated the veer into its arsenal. In conjunction, it tends to employ significantly more misdirection running plays. The traps, crosses, fakes, pulls, sweeps, and counters that characterize the wing T are often supplemented by a heavy dose of option runs—most notably the veer triple option. The veer is well suited to the wing T offense, especially the Delaware version. The Delaware version of the wing T, with its predominant two running back sets, gained significant prominence in the late 1970s and early 1980s and was most notably employed by the Notre Dame Fighting Irish during the Parseghian era. It continues to be employed by high schools and small college teams.

Flexbone option offense

The "Flexbone" was invented by Emory Bellard at Mississippi State in 1979. It was called the "Wingbone", a variation of the Wishbone Bellard originally invented. A variant of the wishbone offense, the flexbone came to prominence in the 1980s and 1990s. The flexbone offense varies from the wishbone in a few fundamental ways. First, and most notably, the flexbone replaces the halfbacks that are aligned in the backfield of a wishbone with one or two "wingbacks" or "slot backs," that align off-tackle or off-end. These "hybrid" players are typically very quick and must be adept at running, blocking (particularly cut blocking), and receiving. Because of their positioning, they can more easily facilitate the passing game in the flexbone and serve to stretch the defensive alignment laterally prior to the snap. Teams that employ this scheme tend to amass consistently high rushing averages. The name "flexbone" is somewhat controversial and usually reflects the school of thought from which the offense was born. Some practitioners, such as Air Force's famed former head coach, Fisher DeBerry, welcomed the name flexbone because the offense was seen as a modification of the traditional wishbone. Still others, such as Paul Johnson reject the moniker, preferring instead to call their systems, the "spread offense". To these practitioners, the offense is more related to spread schemes such as the run and shoot, and simply uses the triple-option as a foundation instead of a dynamic passing game. The offense was actually born in the latter school of practitioners, with its origins attributed to Paul Johnson while at Georgia Southern in the mid-80s. He brought the system briefly to Hawaiʻi in the late '80s and then returned to Georgia Southern, which won a record six Division I-AA national titles and eight conference titles while using this offense. As traditional wishbone coaches sought to make their offenses more dynamic, they began to mimick the alignments of this "spread offense" and re-dubbed it the flexbone. The name has since stuck, most likely in order to prevent confusion with other spread offenses. By the late '90s, the flexbone was adapted by all three NCAA Division I-A military academies, where it provided strong statistical results. After bringing Navy to its greatest run of success in decades, Johnson brought the offense with him to Georgia Tech, where it has achieved great success.

I-option offense

Also known as the "Nebraska I-offense," this offense derives its name from its extensive use of the I formation with its vertical alignment of quarterback, fullback, and running back. Though balanced attacks from the I formation have been around for decades, the I-option gained extraordinary popularity with its employment by Tom Osborne at the Nebraska Cornhuskers. Using this offense, Osborne had outstanding success from the time of its introduction in 1980 until his retirement in 1997, including three national championships. His successor, Frank Solich, continued to have success with the offense until his departure in 2003. The I-option offense offered a more traditional balanced attack. At its core, the offense relies on a devastating combination of power running, the option, and play-action passing, which are easily run from the I-formation and its variations. The concept of a balanced offensive attack combined with the big play potential of the option enticed vast numbers of top-level college teams to include some components of the Nebraska I.

Spread option offense

The spread option offense is a variant of the more generic "spread offense". It has found success and widespread employment in college and high school football. Essentially a hybrid of the traditionally pass-oriented spread offense, the spread option is based on the concept of defensive isolation. The offense "spreads" the defense by aligning in three-to-five receiver sets, using two or fewer running backs in the backfield and often setting the quarterback in shotgun. This spread forces the defense to defend more of the field and isolates its players in space. To exploit this, the offense employs double or triple option plays which further mitigates the athleticism of the defense and forces it to play their assignments. When used in combination with a consistent passing game, the spread option offense can yield strong results. The means by which option plays are run from the spread option offense vary greatly.

The most popular running play employed in the spread is the read option. This play is also known as the zone read, QB choice, or QB wrap. A type of double option, the read option is a relatively simple play during which the offensive line zone blocks in one direction, ignoring defensive personnel, while the quarterback makes a single read (usually of the backside defensive end or linebacker) and decides whether to keep the ball (if the backside defender crashes down) or to hand off to the back (if the defender indicates that he will cover the quarterback).

Others have found even more innovative ways to run the option from spread formations. Creative use of motioning schemes has enabled wide receivers and even tight ends to become ballcarriers as evidenced by Wake Forest's version of the spread employed during the mid-2000s. Rich Rodriguez is credited with inventing the zone read play run out of the shotgun formation. Other pioneers include Ohio State University coach Urban Meyer, Kansas State Wildcats Coach Bill Snyder, and former Oregon coach Chip Kelly.

 

Option plays

At the heart of all option offenses is the option run. This relatively complicated running play may take on many forms. All option runs, however, rely on two common principles: Whereas the traditional running play typically designates the ballcarrier prior to the snap, the ballcarrier in a true option running play is determined by reading the defensive alignment or the actions of defensive players. This may occur at the line of scrimmage or after the ball is snapped. The second principle of the option run is that it must include two or more potential ballcarriers. These individuals each perform a predetermined route, or "track" that poses a unique threat to a defense. By threatening to attack the defense in multiple ways during the play based on the defense's own actions/alignment, the option run forces the opponent to maintain extraordinary discipline. Defenders must focus on their assignments, which stresses the defense and often mitigates its speed, size and aggressiveness. Consequently, option offenses are excellent for undersized teams.

Option runs

Option running plays are as numerous as the schemes that employ them. However, nearly all option running plays can be characterized as either a double option or triple option. This is determined by the number of choices available during the play.

Triple option

In these highly complex running plays, three potential ballcarriers are available. The triple option typically features three components: a "dive" track, a "keep" track and "pitch" track. In its most generic version, the inside/outside veer, the dive track is typically carried out by a running back. At the snap of the ball, this player attacks the line of scrimmage somewhere between the offensive tackles (or end in the outside veer) as designated by the type of triple option play. This player is often the first choice in the triple option. His goal is to quickly attack the defensive interior in order to either pick up yardage or freeze the defense and prevent their pursuit to the outside. This quick surge into the interior of the defense is traditionally called a "dive". The quarterback determines whether to hand the ball to the fullback by reading a "dive key" - usually a defensive end. If the dive key does not try to tackle the running back the quarterback will hand the ball off to him. Alternatively, if the defender attempts to tackle the running back, the quarterback will keep the ball himself. This decision usually takes place while both the dive back and the quarterback are holding the football in an intricate exchange called the "mesh". On the keep track, the quarterback may run upfield for yardage or pitch the ball to another ballcarrier on the "pitch" track. This player is called the "pitch back" and the quarterback determines whether or not to pitch the ball by reading the "pitch key" - usually a linebacker or defensive back.

Double Option

The double option is an effective cousin of the triple option. As the name indicates, the double option provides only two potential ballcarriers instead of three. Yet it often relies on speed, or misdirection to compensate for the reduction.

A very popular type of double option is the Read Option. It is typically run out of the shotgun formation. The quarterback reads the defensive end on the side in which the play is designed to take the running back. If the defensive end is playing outside the tackle after the snap of the ball, the quarterback hands the ball off to the running back. If the defensive end is playing inside of the tackle after the snap, the quarterback keeps the ball and runs counter to the blocking scheme.

SPORTS

 

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American Football

Game play in American football consists of a series of downs, individual plays of short duration, outside of which the ball is dead or not in play. These can be plays from scrimmage – passes, runs, punts, or field goal attempts (from either a place kick or a drop kick) – or free kicks such as kickoffs and fair catch kicks. Substitutions can be made between downs, which allows for a great deal of specialization as coaches choose the players best suited for each particular situation. During a play, each team should have no more than 11 players on the field, and each of them has specific tasks assigned for that specific play.

Rules and gameplay


Positions

Offensive (Interior) line
Backs and receivers

Defensive line
Linebackers
Defensive backs

Special teams


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RESOURCES
This article uses material from the Wikipedia articles "American football", "American football rules", "Strategy", "Option offense", which is released under the Creative Commons Attribution-Share-Alike License 3.0.

 



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